Since I just remembered, @AlligatorMSF made some very well translated (From Japanese to English) manuals for Metal Gear 1 and 2 awhile back in PDF format that is integrated into the format of the original manuals with some tacked on stuff from the games based before MG1 and 2 (MGS3, PW, and GZ) in the background story sections for coherency which I think is neat. Also, do NOT use the Metal Gear rom that is recognized as such by Cowering’s GoodMSX. According to the readme, this is a bad dump. So you’re supposed to use another version, but who knows which one. 2019 Note. The translation is missing the epilogue, and it crashes during the ending at the after-credits scene where Big Boss gives you a message.
In reaction, Kojima began development of Metal Gear 2: Solid Snake, which was released in Japan in 1990 for the MSX2. Following Metal Gear 2 ' s completion, Kojima worked on other projects before directing his third Metal Gear game, Metal Gear Solid, for the PlayStation. Metal Gear 2 would finally see an official English release 16 years later as a component of Metal Gear Solid 3: Subsistence. Snatcher references. The timeline given in the Metal Gear 2 user's manual states that 'North and South talks' were held in the year 1991. May 19, 2004 Metal Gear 2: Solid Snake Story Transcript. Here is a transcript of the Metal Gear 2: Solid Snake story. I didn't like the transcript provided on Metal Gear Solid. I felt that it was missing some information and had several errors.
Samsung s7 edge user manual english. Legal Notices iv Full written terms and detailed information about the warranty and obtaining service are available on the device at: Settings System About device Legal information Samsung legal or you may access the online version of the Health/Safety.
This was first released as a completely translated ROM image, which the Whirlpool took and made into an IPS patch, to be used on the original Japanese ROM, for all you law-abiding folk. Romhacking.net is hosting this patch with the exclusive permission of the Whirlpool. Instruction manual.
This patch, by the way, will only work for the ROM version of the game. You may see it floating around as a disk image; sadly, Metal Gear 2 was never released on disk format, and these disk images are merely a hacked rom image formatted to run on a disk. If possible, the translators recommend you use the ROM image to play this game. You may see a version 1.21 on the site, but don’t be fooled; it’s only to correct an issue with the disk version.
On to business! The game is fully translated, so have fun! You WILL need the manual at some point; in the event that you do not have the complete game lying around in your room somewhere, you can check the included readme, since it describes how to run the game in some emulators (and a real MSX), the controls, and some other stuff. There’s a full translated manual available on both sites as well.
Part 1: Metal Gear Part One: Initial Infiltration
Metal Gear Part One: Initial InfiltrationThis is the first screen, as soon as the game is booted. All that RAM.
And this is the second. It's also the only developer splash screen you get before:
The title screen. Let's get started, then, shall we?
But first, some intro music.
![Metal Metal](https://images.generation-msx.nl/cover/f63202bb_c.jpg)
The game starts with this guy swimming around.
He swims behind some floating crates and somebody calls him on the radio.
Infiltrate the enemy fortress, Outer Heaven, and destroy Metal Gear, the final weapon! First, contact Gray Fox who's vanished and learn about Metal Gear. Call on frequency 12085 from now on. ..Over
Well, if that's Big Boss, then the guy he's calling must be Solid Snake. Let's see what the manual has to say about him:
Metal Gear MSX Manual posted:
SOLID SNAKE
His codename is SOLID SNAKE (stiff serpent).
He is a rookie member of Fox-Hound who joined only recently.
Operation Intrude N313 is his first mission.
Excellent.
After finishing with Big Boss's call, Snake climbs up out of the drink. Now that we're on dry land, let's check out our inventory.
As is standard for the earlier Metal Gear games, we have no weapons to begin with, and our only item on hand is our trusty “Cig's”. There are no in-game item descriptions, so let's check the manual:
Metal Gear MSX Manual posted:
Cigarette: Smoking may seriously harm your health.
Cigarettes are a standard Metal Gear item, though unlike other games in the series, they have no effect on health here. In fact, the cigarettes are useless except for one part much later in the game.
Now that I've learned about cigarettes, I head north to begin the sneaking mission, and what better way to get into the sneaking mindset than some music?
This is the main sneaking theme for this game. It plays pretty much any time there's no active alert.
Also, as soon as Snake enters this new room, he gets a call from Big Boss to tell him about how his mission is to be carried out. Even since the first game, Snake's mission command hasn't been much for pre-mission briefings.
A couple screens further in, I find these trucks.
The trucks are surprisingly roomy and they contain items, to boot. The item here is a ration.
Metal Gear MSX Manual posted:
Ration: Each stock recovers your LIFE once.
A guard will pop out of the middle truck if you wait long enough, which can be annoying if you're not expecting it.
Metal Gear 2 User Manual English Hero 5
The middle truck also contains a keycard. This one is Card 1.
Metal Gear MSX Manual posted:
Cards 1-8: Opens a door. Note) The card number differs depending on the door kind.
The last truck contains a pair of binoculars.
Since their function isn't immediately obvious, let's check out the binoculars.
User Manual Template
Metal Gear MSX Manual posted:
Binoculars: Use a cursor key to view the adjacent screen. This item is unusable when you are in a small quarter, though.
Also, pre-placed useable items respawn in this game, which is nice if you ever have to stock up.
On the way back through this room, I bump into a guard and trigger an alert. There are two types of alert in Metal Gear. The first is denoted by one exclamation mark in a white bubble, like this guard is doing, and ends when you kill the on-screen enemies or just go one screen away. The second type is more severe and I'll show it off later.
Carrying on, I find a small room with a sleepy guard and an item just barely visible on the table in the top-left corner.
I punch the guard to death and steal his item, which turns out to be a gas mask.
Metal Gear MSX Manual posted:
Gas Mask: Necessary in the gassy areas.
A couple more screens into the building, I come across three more trucks. Outer Heaven sure has a lot of trucks. How do they get them in here, anyway? The trucks are bigger than the doorway, and the hall is blocked up with crates.
The first truck contains our first real weapon of the game, the handgun!
Metal Gear MSX Manual posted:
Handgun (Beretta M92F): A small Gun. Shoots one bullet every shot. Silencer equippable.
The second truck just has four guards inside it. Snake's gun has no bullets and the guards will chew him up in this tight space, so I just run away.
The third truck has another guard, this time guarding a landmine. I decide it's not worth the trouble, though, and leave the mine behind for the time being.
One screen west is this scene. Two guards with a doorway between them. The only question is, how do I sneak up to it without getting spotted?
A solution quickly presents itself, as the guards get relieved.
Instead of waiting for reinforcements, I just book it through the door.
Behind the door, Snake finds an elevator. Where does it lead and what will Snake find there?